Jared Brunner


3-D Artist ________________________________________ Skills • Autodesk Maya • ZBrush • Renderman • UV layout • Quixel Suite • xNormal • Unreal • Perforce • Adobe Photoshop • Corel Painter • Adobe Illustrator • Adobe In Design • Adobe After Effects • Sony Vegas • Unity ________________________________________ Experience 343 Industries • Create and implement character armor, weapon and vehicle variations into the game engine. • Apply existing and create new shaders to game assets. • Ensure that the quality of assets from outsourcing is up to 343 standards. Disney Interactive • Create stylized FX for Disney Infinity 2.0 LDS Motion Picture Studio • Create photo realistic 3D content for multiple unannounced mobile titles. Bytesized Studios: 2D/3D Artist. • Create 2D & 3D content as needed for multiple mobile games. Bluepoint Games: 3D Artist • Create 3D content as needed. • Assist Lead Artists in identifying and fixing bugs and assets. • Character & Environment assets wrangler. • Shipped AAA title Playstation All-Stars - Battle Royale. 2012 – 2013 Certain Affinity: Jr Technical Artist • Build static & animated asset prototypes for various game modes and test them in game. • Assist the Forge Environment Artist team in model and texture of new set pieces. • Assist the Lead Technical Artist in the implementation of game mode assets. • Shipped AAA title Halo 4 (multiplayer maps). 2011 - 2012 Sony Online Entertainment: 3D Artist • Rig & skin NPC characters and import them into the game. • Environment, texture, prop, character, character gear & general assets wrangler for DCUO. • Assist Lead Artists in identifying and fixing all character bugs and assets. • Shipped AAA MMO title DC Universe Online. _____________________________________ Education Bachelors of Fine Arts in Animation • Brigham Young University, Provo, UT 2010.