20 plus years of experience working in the art and entertainment industry. Beginning with fine art where I worked as a printer and screen maker for fine art serigraphs, to production graphics and later as a scholarship and grant awarded student for the first graduating class of Digital Media at Otis College of Art and Design. Graduated in 2000 and have been working on a myriad of projects ever since; film, music videos, education, and video games. Shipped every game title that I worked on, for various platforms, working in a wide range of art styles and game engines. Many years of experience teaching and mentoring young artists, as both an instructor and lead artist and art director. Because I often work and teach concurrently, I bring real world scenarios and solutions to the classroom, and the latest and greatest information back to the studio. I founded my own company, Visual Symphony Studios, where we've worked on commercial projects with clients like the National Football League, Stan Lee and Guardian Media, Audi, Ducati and Fox. Currently splitting my time between my latest venture, High Ground Studios ( which specializes in VFX, event and action sports photography), and contract artwork( including but not limited to storyboards, editing, animation, illustration and 3D modeling). All of this while working as a full time parent. Specialties: Making things happen.